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C++ WIN32(奔跑吧飞鱼)
#include<windows.h>
#include"resource1.h"
HINSTANCE hIns;
int x=0;
LRESULT CALLBACK MyWinMain(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)//回调函数(消息的)
{switch(uMsg){case WM_CLOSE: {::PostQuitMessage(0);}case WM_PAINT: {HDC hdcDest=::GetDC(hWnd); //创建一个目标DCHDC hdcSrc =::CreateCompatibleDC(hdcDest);//创建一个兼容性dc,与目标dc兼容(此时还没装图片)HBITMAP BitMap=::LoadBitmap(hIns,MAKEINTRESOURCE(IDB_BITMAP3));//加载位图::SelectObject(hdcSrc,BitMap);//这时,选择一张位图,添加上;::BitBlt(hdcDest,x,0,100,100,hdcSrc,0,0,SRCAND);//加载位图,首先是目标,其次是源::DeleteDC(hdcSrc); //删除dc (后创建的先释放)::DeleteObject(BitMap); //删除位图::ReleaseDC(hWnd,hdcDest); //释放hdc (先创建的后释放)}break;case WM_KEYDOWN: //判断按键{switch(wParam) //按键里面有 virtual-key 存储在wParam里{case VK_RETURN: //回车虚拟按键{::SetTimer(hWnd,100,10,NULL); //设置编号100的10ms定时器、、只要按下回车就启动定时器,就会执行定时器里面的内容}break;}}break;case WM_TIMER:{x++;HDC hdcDest=::GetDC(hWnd); //创建一个目标DCHDC hdcSrc =::CreateCompatibleDC(hdcDest);//创建一个源DCHBITMAP BitMap=::LoadBitmap(hIns,MAKEINTRESOURCE(IDB_BITMAP3));//加载位图::SelectObject(hdcSrc,BitMap);//将位图放到兼容性dc里::Rectangle(hdcDest,0,0,500,500);//覆盖每次的轨迹,在拷贝之前设置一个矩形窗;::BitBlt(hdcDest,x,0,100,100,hdcSrc,0,0,SRCAND);//然后拷贝源dc里面的位图,将他放到目标窗口里::DeleteDC(hdcSrc); //删除dc (后创建的先释放)::DeleteObject(BitMap); //删除位图::ReleaseDC(hWnd,hdcDest); //释放hdc (先创建的后释放)}break;}return DefWindowProc(hWnd,uMsg,wParam,lParam); //返回消息的默认处理
}int CALLBACK WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow)
{hIns=hInstance;//设置画刷HBRUSH hBrush=::CreateSolidBrush(RGB(62,71,98));//设计窗口WNDCLASSEX wndclass;wndclass.cbClsExtra=0;wndclass.cbSize=sizeof(wndclass);wndclass.cbWndExtra=0;wndclass.hbrBackground=hBrush;wndclass.hCursor=0;wndclass.hIcon=0;wndclass.hIconSm=0;wndclass.lpfnWndProc=MyWinMain;wndclass.lpszClassName="Leo"; //注册窗口时候要的名字,作为参数 wndclass.lpszMenuName=0; //菜单名字wndclass.style=CS_HREDRAW|CS_VREDRAW;wndclass.hInstance=hInstance;//注册窗口if(RegisterClassEx(&wndclass)== false){MessageBox(NULL,"注册失败","提示",MB_OK);return 0;}//创建HWND hWnd=::CreateWindow("Leo","Small Test",WS_OVERLAPPEDWINDOW,0,200,500,500,NULL,NULL,hInstance,NULL);//显示窗口ShowWindow(hWnd,nCmdShow);//消息循环MSG msg;while(::GetMessage(&msg,0,0,0)){::TranslateMessage(&msg); //将得到的消息翻译::DispatchMessage(&msg); //翻译来的消息发送}return 0;
}
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C++ WIN32(奔跑吧飞鱼)
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