初等贪吃蛇的基本算法

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初等贪吃蛇的基本算法

作为一个渣渣程序猿,我来讲一下贪吃蛇的基本算法。


我们采用老师所讲的“逐步求精”的办法。
先找出主干
主干1:
定义蛇的基本特征:

#define SNAKE_HEAD 'H'
#define SNAKE_BODY 'X'
#define BLANK_CELL ' '
#define WALL_CELL '*'
#define food $

主干2:
做出矩阵图:

char map[12][12] = {"***********","*XXXXH    *","*         *","*         *","*         *","*         *","*         *","*         *","*         *","*         *","***********",
};

主干3:
主体:

int snake_length = 5;
int snake_location_x[10] = { 5, 4, 3, 2, 1 };
int snake_location_y[10] = { 1, 1, 1, 1, 1 };
int food_x;
int food_y;int main() {creat_food();char choice;output();while (1) {scanf_s(" %c", &choice);snake_move();if (choice == 'w') {snake_location_y[0] -= 1;map[snake_location_y[0]][snake_location_x[0]] = 'H';}if (choice == 's') {snake_location_y[0] += 1;map[snake_location_y[0]][snake_location_x[0]] = 'H';}if (choice == 'a') {snake_location_x[0] -= 1;map[snake_location_y[0]][snake_location_x[0]] = 'H';}if (choice == 'd') {snake_location_x[0] += 1;map[snake_location_y[0]][snake_location_x[0]] = 'H';}if (snake_location_x[0] == food_x && snake_location_y[0] == food_y) {creat_food();snake_length++;snake_location_x[snake_length - 1] = snake_location_x[snake_length - 2];snake_location_y[snake_length - 1] = snake_location_y[snake_length - 2];map[snake_location_y[snake_length - 1]][snake_location_x[snake_length - 1]] = 'X';}system("cls");if (!gameover()) {printf("gameove\n");return 0;}else {output();}}return 0;
}

接下来就是分开打出各函数的应用了

void snake_move();//控制蛇的移动//
void output();//输出//
int gameover();//判断游戏是否结束//
void creat_food();//创建食物位置//
void snake_move() {int i;map[snake_location_y[snake_length - 1]][snake_location_x[snake_length - 1]] = ' ';for (i = snake_length - 1; i > 0; i--) {snake_location_x[i] = snake_location_x[i - 1];snake_location_y[i] = snake_location_y[i - 1];map[snake_location_y[i]][snake_location_x[i]] = 'X';}
}int gameover() {if (snake_location_x[0] == 10 || snake_location_x[0] == 0) {return 0;}if (snake_location_y[0] == 10 || snake_location_y[0] == 0) {return 0;}for (int i = 1; i < snake_length; i++) {if (snake_location_x[0] == snake_location_x[i] && snake_location_y[0] == snake_location_y[i]) {return 0;}}return 1;
}
void output() {for (int i = 0; i < 11; i++) {for (int j = 0; j < 11; j++) {printf("%c", map[i][j]);}printf("\n");}
}
void creat_food() {srand((unsigned)(time(NULL)));food_x = rand() % 9 + 1;food_y = rand() % 9 + 1;while (map[food_y][food_x] != ' ') {food_x = rand() % 9 + 1;food_y = rand() % 9 + 1;}map[food_y][food_x] = '$';
}

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初等贪吃蛇的基本算法

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