php threed类,threed.php"/>
php threed类,threed.php
<?php
require_once("configs.php");
require_once('functions/armory_func.php');
$page_cat = "services";
include("classes/armory.class.php");
$character = Factory_Armory::createCharacter($_GET['name']);
?>
<?php echo $website['title']; ?> - Armory$raceNum= $character->getObjectInfo()->race; //Numbre race for all armory references
echo'
';}else{
echo'horde">';}?>
<?php echo $character->getObjectInfo()->name;?>/*if ($raceNum == 0){$col='title_A';}
else {$col = 'title_H';}
$conn = mysql_open($serveraddress, $serveruser, $serverpass); //Gets title, have to make website title table
$sql="SELECT $col as title FROM $server_db.titles WHERE guid =
(SELECT chosenTitle FROM $server_cdb.characters WHERE name = '".$character->getObjectInfo()->name."')";
$row = mysql_fetch_assoc(mysql_query($sql,$conn));
mysql_end($conn);
echo $row['title']; */
?>
mysql_select_db($server_cdb,$connection_setup)or die(mysql_error()); //Gets guild name, connection have to change to title
$sql = mysql_query("SELECT guid FROM characters WHERE name = '".$character->getObjectInfo()->name."'");
$guid = mysql_fetch_array($sql);
$sql = mysql_query("SELECT name FROM guild WHERE guildid =(SELECT guildid FROM guild_member WHERE guid = '".$guid['guid']."')");
if (mysql_num_rows($sql)>0){
$row = mysql_fetch_assoc($sql);
echo $row['name'];
}
?>
<?php echo @$character->getObjectInfo()->level; ?> <?php
echo @$armory['race'.$raceNum];
?>
<?php@$talentP = $character->getTalentInfo()->branchP;
@$talentS = $character->getTalentInfo()->branchS;
if ($talentP==""){$talentP='0';}
if ($talentS==""){$talentS='0';}
?><?php if ($talentP<>'0'){echo @$armory['branch'.$talentP];} ?>
<?php@$classNum=$character->getObjectInfo()->class; //Show the name of the class and not de number
echo @$armory['class'.$classNum];
?>
, <?php echo $armory['APoints']; ?> <?php echo $armory['itemlevel']; ?>( 20 <?php echo $armory['equipped']; ?>) 20
$errors = 0;
mysql_select_db($server_cdb)or die(mysql_error());
$query_select_character = "SELECT guid, race, gender, playerBytes, playerBytes2 FROM characters WHERE name = '".@$name = $_GET['name']."' LIMIT 1";
$result_select_character = mysql_query($query_select_character);
if (!mysql_num_rows($result_select_character) == 0)
{ // If OK
$row = mysql_fetch_array($result_select_character);
$guid = $row['guid'];
$race = $row['race'];
$gender = $row['gender'];
$b = $row['playerBytes'];
$b2 = $row['playerBytes2'];
// Set Character Features
$ha = ($b>>16)%256;
$hc = ($b>>24)%256;
$fa = ($b>>8)%256;
$sk = $b%256;
$fh = $b2%256;
// Set Character Race/Gender
$char_race = array(
1 => 'human',
2 => 'orc',
3 => 'dwarf',
4 => 'nightelf',
5 => 'scourge',
6 => 'tauren',
7 => 'gnome',
8 => 'troll',
9 => 'goblin',
10 => 'bloodelf',
11 => 'draenei',
22 => 'worgen');
$char_gender = array(
0 => 'male',
1 => 'female');
$rg = $char_race[$race].$char_gender[$gender];
$query_select_guid = mysql_query("SELECT item FROM character_inventory WHERE guid = '$guid' AND bag='0' AND slot
if (mysql_num_rows($query_select_guid) != 0)
{
$eq = "";
while($row_select_guid = mysql_fetch_array($query_select_guid))
{
$item = $row_select_guid['item'];
mysql_select_db($server_cdb);
$query_select_itemEntry = mysql_query("SELECT itemEntry FROM item_instance WHERE guid = '$item'");
if (mysql_num_rows($query_select_itemEntry) != 0)
{
while ($row_itemEntry = mysql_fetch_array($query_select_itemEntry))
{
$itemEntry = $row_itemEntry['itemEntry'];
if ($itemEntry != "")
{
mysql_select_db($server_wdb);
$query_select_item = "SELECT displayid, InventoryType FROM item_template WHERE entry = '$itemEntry' LIMIT 1";
$result_select_item = mysql_query($query_select_item);
if (!mysql_num_rows($result_select_item) == 0)
{
$row_item = mysql_fetch_array($result_select_item);
$displayid = $row_item['displayid'];
$inventory_type = $row_item['InventoryType'];
if ($eq == "")
{
$eq = $inventory_type.','.$displayid;
} else
{
$eq .= ','.$inventory_type.','.$displayid;
}
}
else
{
// If not OK
echo '
The DisplayID could not be retrieved. We apologize for any inconvenience.
'; // Public message.//echo '
' . mysql_error() . '
Query:'.$itemEntry.' ' . $query . '
$errors++;
}
}
else
{
// If not OK
echo '
The itemEntry could not be retrieved. We apologize for any inconvenience.
'; // Public message.//echo '
' . mysql_error() . '
Query: ' . $query . '
$errors++;
}
}
}
else
{
// If not OK
echo '
The Inventory could not be retrieved. We apologize for any inconvenience.
'; // Public message.//echo '
' . mysql_error() . '
Query: ' . $query . '
$errors++;
}
}
}
}
else
{
// If not OK
echo '
The Character could not be retrieved. We apologize for any inconvenience.
'; // Public message.//echo '
' . mysql_error() . '
Query: ' . $query . '
$errors++;
}
if ($errors == 0)
{
echo '
';echo '';
echo '';
echo '';
echo '';
echo '';
echo printf('', $rg,$ha,$hc,$fa,$sk,$fh,$eq);
echo '';
echo '';
echo '
';}
// End of Submit Conditional
?>
$character->run();
?>
//
$(document).ready(function() {
var summaryInventory = new Summary.Inventory({ view: "advanced" }, {
1: {
name: "Tumultuous Necklace of the Soldier",
quality: 3,
icon: "inv_jewelry_necklace_16"
}
,
2: {
name: "Elite Shoulders",
quality: 2,
icon: "inv_shoulder_05"
}
,
14: {
name: "Tumultuous Cloak of the Sorcerer",
quality: 3,
icon: "inv_misc_cape_03"
}
,
4: {
name: "Husk of Naraxis",
quality: 2,
icon: "inv_misc_monsterspidercarapace_01"
}
,
3: {
name: "Squire\'s Shirt",
quality: 1,
icon: "inv_shirt_16"
}
,
18: {
name: "Tabard of the Hand",
quality: 1,
icon: "inv_shirt_12"
}
,
8: {
name: "Fortified Bracers of the Bear",
quality: 2,
icon: "inv_bracer_03"
}
,
9: {
name: "Battleforge Gauntlets of the Bear",
quality: 2,
icon: "inv_gauntlets_26"
}
,
5: {
name: "Lambent Scale Girdle",
quality: 2,
icon: "inv_belt_04"
}
,
6: {
name: "Green Iron Leggings",
quality: 2,
icon: "inv_pants_05"
}
,
7: {
name: "Silvered Bronze Boots",
quality: 2,
icon: "inv_boots_01"
}
,
10: {
name: "Signet Ring of the Hand",
quality: 2,
icon: "inv_jewelry_ring_18"
}
,
11: {
name: "Clay Ring of the Bear",
quality: 2,
icon: "inv_jewelry_ring_14"
}
,
15: {
name: "Diamond Hammer",
quality: 3,
icon: "inv_hammer_06"
}
,
16: {
name: "Glimmering Shield",
quality: 2,
icon: "inv_shield_05"
}
});
});
//]]>
<?php echo $armory['audit']; ?>
1 <?php echo $armory['emptyGlyph']; ?>
2 <?php echo $armory['unenchanted']; ?>
//
$(document).ready(function() {
new Summary.Audit({
"unenchantedItems": {
2: 1,
15: 1
},
"foo": true
});
});
//]]>
<?php echo $armory['reforging']; ?>
No items have been reforged.
<?php echo $armory['enchant']; ?>
+0 <?php echo $armory['armour']; ?>
+0 <?php echo $armory['stamina']; ?>
+0 <?php echo $armory['strength']; ?>
<?php echo $armory['activity']; ?>
<?php echo $armory['early']; ?>
<?php if($talentS=='750'){echo '';}?>
if($talentS=='398' || $talentS=='839' || $talentS=='845'){echo '';}
elseif ($talentS=='748' || $talentS=='831' || $talentS=='760' || $talentS=='813' || $talentS=='262'){echo '';}
elseif ($talentS=='0'){echo '';}
else {echo '';}
?>
0/0/0
<?php if($talentP=='750'){echo '';}?>
if($talentP=='398' || $talentP=='839' || $talentP=='845'){echo '';}
elseif ($talentP=='748' || $talentP=='831' || $talentP=='760' || $talentP=='813' || $talentP=='262'){echo '';}
elseif ($talentP=='0'){echo '';}
else {echo '';}
?>
0/0/0
-
<?php echo $armory['Health']; ?> <?php echo $character->getStatInfo()->maxhealth; ?>
if($classNum == 2 || $classNum == 7 || $classNum == 8 || $classNum == 9 || $classNum == 11 || $classNum == 5 || $classNum == 7)
{
echo '
';echo '
'.$armory['Mana'].' | '.$character->getStatInfo()->maxpower1.' |
}
elseif($classNum == 3)
{
echo '
';echo '
'.$armory['Focus'].' | '.$character->getStatInfo()->maxpower3.' |
}
elseif($classNum == 1)
{
echo '
';echo '
'.$armory['Rage'].' | '.$character->getStatInfo()->maxpower4.' |
}
elseif($classNum == 4)
{
echo '
';echo '
'.$armory['Energy'].' | '.$character->getStatInfo()->maxpower1.' |
}
elseif($classNum == 6)
{
echo '
';echo '
'.$armory['Runic'].' | '.($character->getStatInfo()->maxpower7/10).' |
} //runic is 1000 in db
?>
Base
<?php echo $character->getStatInfo()->strength; ?>
<?php echo $character->getStatInfo()->agility; ?>
<?php echo $character->getStatInfo()->stamina; ?>
<?php echo $character->getStatInfo()->intellect; ?>
<?php echo $armory['Other']; ?>
<?php echo $character->getStatInfo()->attackPower; ?>
<?php echo number_format($character->getStatInfo()->parryPct,2,".",","); ?> %
--
--
<?php echo number_format($character->getStatInfo()->critPct,2,".",","); ?> %
<?php echo $armory['Base']; ?>
<?php echo $character->getStatInfo()->strength; ?>
<?php echo $character->getStatInfo()->agility; ?>
<?php echo $character->getStatInfo()->stamina; ?>
<?php echo $character->getStatInfo()->intellect; ?>
<?php echo $character->getStatInfo()->spirit; ?>
--
<?php echo $armory['Melee']; ?>
--
DPS
--
<?php echo $character->getStatInfo()->attackPower; ?>
--
--
--
<?php echo number_format($character->getStatInfo()->critPct,2,".",","); ?> %
--
<?php echo $armory['Ranged']; ?>
--
DPS
-
<?php echo $character->getStatInfo()->rangedAttackPower; ?>
--
--
--
<?php echo number_format($character->getStatInfo()->rangedCritPct,2,".",","); ?> %
<?php echo $armory['Spell']; ?>
<?php echo $character->getStatInfo()->spellPower; ?>
--
--
<?php echo number_format($character->getStatInfo()->SpellCritPct,2,".",","); ?> %
--
--
--
<?php echo $armory['Defense'] ?>
<?php echo $character->getStatInfo()->armor; ?>
<?php echo number_format($character->getStatInfo()->dodgePct,2,".",","); ?> %
<?php echo number_format($character->getStatInfo()->parryPct,2,".",","); ?> %
<?php echo number_format($character->getStatInfo()->parryPct,2,".",","); ?> %
--
<?php echo $armory['Resis']; ?>
<?php echo $armory['showAll']; ?>
//
$(document).ready(function() {
new Summary.Stats({
"health": <?php echo @$get["health"] ?>,
"power": <?php echo @$get["power1"] ?>,
"powerTypeId": 0,
"hasOffhandWeapon": false,
"masteryName": "Hand of Light",
"masteryDescription": "Your Templar\'s Verdict, Crusader Strike, and Divine Storm deal 17% additional damage as Holy damage. Each point of Mastery increases the damage by an additional 2.1%.",
"averageItemLevelEquipped": 20,
"averageItemLevelBest": 20,
"spellHitRating": 0,
"agiBase": 239,
"energy": <?php echo @$get["power4"] ?>,
"expertiseOffPercent": 0,
"critPercent": <?php echo @$gets["critPct"] ?>,
"rangeCritPercent": <?php echo @$gets["rangedCritPct"] ?>,
"dodgeRatingPercent": <?php echo @$gets["dodgePct"] ?>,
"parry": <?php echo @$gets["parryPct"] ?>,
"parryRating": 0,
"rangeBonusWeaponRating": 0,
"atkPowerBase": 270,
"runicPower": <?php echo @$get["power4"] ?>,
"rangeHitPercent": 1,
"bonusOffWeaponRating": 0,
"resilience_damage": 0,
"mana": <?php echo @$get["power1"] ?>,
"masteryRatingBonus": 0,
"dmgMainSpeed": 2.4709999561309814,
"rangeAtkPowerBonus": 4,
"expertiseMain": 0,
"shadowDamage": 113,
"rangeHitRating": 0,
"spellDmg_petSpellDmg": -1,
"shadowResist": 26,
"resistNature_pet": -1,
"armorPercent": 43.17439651489258,
"spellHitRatingPercent": 0,
"manaRegenPerFive": 42,
"dmgRangeDps": -1,
"frostCrit": 6.986073017120361,
"armorPenetrationPercent": 0,
"resistShadow_pet": -1,
"focus": <?php echo @$get["power3"] ?>,
"rangeHitRatingPercent": 0,
"natureResist": 0,
"intTotal": <?php echo @$gets["maxpower1"] ?>,
"expertiseRating": 0,
"bonusOffMainWeaponSkill": 0,
"frostResist": 0,
"int_mp": <?php echo @$gets["maxpower1"] ?>,
"arcaneCrit": 6.986073017120361,
"holyCrit": 6.986073017120361,
"bonusMainWeaponSkill": 0,
"natureCrit": 6.986073017120361,
"sprBase": 41,
"agi_ap": -1,
"dodge": 5,
"atkPowerBonus": 4,
"spr_regen": 43,
"expertiseRatingPercent": 0,
"mastery": 0,
"health": <?php echo @$get["health"] ?>,
"manaRegenCombat": 27,
"sprTotal": 41,
"rangeCritRatingPercent": 2.0634920597076416,
"dodgeRating": 0,
"bonusMainWeaponRating": 0,
"intBase": 231,
"strBase": 234,
"critRatingPercent": <?php echo @$gets["critPct"] ?>,
"rangeHasteRatingPercent": 1.1555559635162354,
"rangeBonusWeaponSkill": 0,
"dmgRangeMin": -1,
"rangeHasteRating": 4,
"dmgOffSpeed": 1.9769999980926514,
"resistFire_pet": -1,
"defense": 0,
"strTotal": <?php echo @$gets["strength"] ?>,
"fireCrit": 6.986073017120361,
"natureDamage": 113,
"dmgMainMax": 102,
"dmgMainMin": 77,
"resilience_crit": 0,
"holyResist": 0,
"rangeAtkPowerBase": 0,
"dmgOffMin": 0,
"spellHitPercent": 9,
"spellDmg_petAp": -1,
"agi_armor": 64,
"resistHoly_pet": -1,
"hitRating": 0,
"str_ap": 192,
"block_damage": 30,
"dmgOffMax": 0,
"masteryRating": 0,
"spellCritRating": 10,
"resilience": 0,
"expertiseOff": 0,
"defensePercent": 0,
"blockRating": 0,
"armor_petArmor": -1,
"block": 5,
"dmgOffDps": 0,
"dmgRangeMax": -1,
"power": <?php echo @$get["power1"] ?>,
"resistArcane_pet": -1,
"dmgMainDps": 36.281612396240234,
"healing": 113,
"str_block": 53,
"rangeAtkPowerLoss": 0,
"rangeCritRating": 10,
"fireDamage": 113,
"shadowCrit": 6.986073017120361,
"hasteRating": 4,
"arcaneDamage": 113,
"rangeAtkPowerTotal": 4,
"expertiseMainPercent": 0,
"atkPowerTotal": 274,
"agiTotal": 32,
"ap_dps": 19.571428298950195,
"atkPowerLoss": 0,
"staBase": 218,
"fireResist": 0,
"blockRatingPercent": 0,
"hitRatingPercent": 0,
"hitPercent": 1,
"int_crit": 0,
"rap_petSpellDmg": -1,
"arcaneResist": 0,
"resistFrost_pet": -1,
"dmgRangeSpeed": -1,
"hasteRatingPercent": 1.1555559635162354,
"frostDamage": 113,
"sta_hp": <?php echo @$gets["maxhealth"] ?>,
"agi_crit": 4.045567989349365,
"rage": <?php echo @$get["power4"] ?>,
"armorTotal": 1983,
"sta_petSta": -1,
"spellCritRatingPercent": 2.0634920597076416,
"armorBase": 1817,
"spellCritPercent": 6.986073017120361,
"critRating": 00,
"armorPenetration": 0,
"spellPenetration": 0,
"parryRatingPercent": <?php echo @$gets["parryPct"] ?>,
"spellDamage": 113,
"staTotal": <?php echo @$gets["stamina"] ?>,
"rap_petAp": -1,
"holyDamage": 113,
"foo": true
});
});
//]]>
- Total Conquest<?php echo @$conq ?>
-
Herbalism
0
-
Mining
0
Last updated on 09/08/2011
//
$(function() {
Profile.url = '/wow/en/character/moonglade/Me/summary';
});
var MsgProfile = {
tooltip: {
feature: {
notYetAvailable: "This feature is not yet available."
},
vault: {
character: "This section is only accessible if you are logged in as this character.",
guild: "This section is only accessible if you are logged in as a character belonging to this guild."
}
}
};
//]]>
//
var MsgSummary = {
inventory: {
slots: {
1: "Head",
2: "Neck",
3: "Shoulder",
4: "Shirt",
5: "Chest",
6: "Waist",
7: "Legs",
8: "Feet",
9: "Wrist",
10: "Hands",
11: "Finger",
12: "Trinket",
15: "Ranged",
16: "Back",
19: "Tabard",
21: "Main Hand",
22: "Off Hand",
28: "Relic",
empty: "Empty slot"
}
},
audit: {
whatIsThis: "This feature makes recommendations on how this character can be improved. The following is verified:
- Empty glyph slots
- Unspent talent points
- Unenchanted items
- Empty sockets
- Non-optimal armour
- Missing belt buckle
- Unused profession perks",
missing: "Missing {0}",
enchants: {
tooltip: "Unenchanted"
},
sockets: {
singular: "empty socket",
plural: "empty sockets"
},
armor: {
tooltip: "Non-{0}",
1: "Cloth",
2: "Leather",
3: "Mail",
4: "Plate"
},
lowLevel: {
tooltip: "Low level"
},
blacksmithing: {
name: "Blacksmithing",
tooltip: "Missing socket"
},
enchanting: {
name: "Enchanting",
tooltip: "Unenchanted"
},
engineering: {
name: "Engineering",
tooltip: "Missing tinker"
},
inscription: {
name: "Inscription",
tooltip: "Missing enchant"
},
leatherworking: {
name: "Leatherworking",
tooltip: "Missing enchant"
}
},
talents: {
specTooltip: {
title: "Talent Specializations",
primary: "Primary:",
secondary: "Secondary:",
active: "Active"
}
},
stats: {
toggle: {
all: <?php echo $armory["showAll"] ?>,
core: <?php echo $armory["showMain"] ?>,
},
increases: {
attackPower: "Increases Attack Power by {0}.",
critChance: "Increases Crit chance by {0}%.",
spellCritChance: "Increases Spell Crit chance by {0}%.",
health: "Increases Health by {0}.",
mana: "Increases Mana by {0}.",
manaRegen: "Increases mana regeneration by {0} every 5 seconds while not casting.",
meleeDps: "Increases damage with melee weapons by {0} damage per second.",
rangedDps: "Increases damage with ranged weapons by {0} damage per second.",
petArmor: "Increases your pet鈥檚 Armour by {0}.",
petAttackPower: "Increases your pet鈥檚 Attack Power by {0}.",
petSpellDamage: "Increases your pet鈥檚 Spell Damage by {0}.",
petAttackPowerSpellDamage: "Increases your pet鈥檚 Attack Power by {0} and Spell Damage by {1}."
},
decreases: {
damageTaken: "Reduces Physical Damage taken by {0}%.",
enemyRes: "Reduces enemy resistances by {0}.",
dodgeParry: "Reduces chance to be dodged or parried by {0}%."
},
noBenefits: "Provides no benefit for your class.",
beforeReturns: "(Before diminishing returns)",
damage: {
speed: "Attack speed (seconds):",
damage: "Damage:",
dps: "Damage per second:"
},
averageItemLevel: {
title: "Item Level {0}",
description: "The average item level of your best equipment. Increasing this will allow you to enter more difficult dungeons using Dungeon Finder."
},
health: {
title: "Health {0}",
description: "Your maximum amount of health. If your health reaches zero, you will die."
},
mana: {
title: "Mana {0}",
description: "Your maximum mana. Mana allows you to cast spells."
},
rage: {
title: "Rage 100",
description: "Your maximum rage. Rage is consumed when using abilities and is restored by attacking enemies or being damaged in combat."
},
focus: {
title: "Focus 100",
description: "Your maximum focus. Focus is consumed when using abilities and is restored automatically over time."
},
energy: {
title: "Energy 100",
description: "Your maximum energy. Energy is consumed when using abilities and is restored automatically over time."
},
runic: {
title: "Runic 100",
description: "Your maximum Runic Power."
},
strength: {
title: "Strength {0}"
},
agility: {
title: "Agility {0}"
},
stamina: {
title: "Stamina {0}"
},
intellect: {
title: "Intellect {0}"
},
spirit: {
title: "Spirit {0}"
},
mastery: {
title: "Mastery {0}",
description: "Mastery rating of {0} adds {1} Mastery.",
unknown: "You must learn Mastery from your trainer before this will have an effect.",
unspecced: "You must select a talent specialization in order to activate Mastery."
},
meleeDps: {
title: "Damage per Second"
},
meleeAttackPower: {
title: "Melee Attack Power {0}"
},
meleeSpeed: {
title: "Melee Attack Speed {0}"
},
meleeHaste: {
title: "Melee Haste {0}%",
description: "Haste rating of {0} adds {1}% Haste.",
description2: "Increases melee attack speed."
},
meleeHit: {
title: "Melee Hit Chance {0}%",
description: "Hit rating of {0} adds {1}% Hit chance."
},
meleeCrit: {
title: "Melee Crit Chance {0}%",
description: "Crit rating of {0} adds {1}% Crit chance.",
description2: "Chance of melee attacks doing extra damage."
},
expertise: {
title: "Expertise {0}",
description: "Expertise rating of {0} adds {1} Expertise."
},
rangedDps: {
title: "Damage per Second"
},
rangedAttackPower: {
title: "Ranged Attack Power {0}"
},
rangedSpeed: {
title: "Ranged Attack Speed {0}"
},
rangedHaste: {
title: "Ranged Haste {0}%",
description: "Haste rating of {0} adds {1}% Haste.",
description2: "Increases ranged attack speed."
},
rangedHit: {
title: "Ranged Hit Chance {0}%",
description: "Hit rating of {0} adds {1}% Hit chance."
},
rangedCrit: {
title: "Ranged Crit Chance {0}%",
description: "Crit rating of {0} adds {1}% Crit chance.",
description2: "Chance of ranged attacks doing extra damage."
},
spellPower: {
title: "Spell Power {0}",
description: "Increases the damage and healing of spells."
},
spellHaste: {
title: "Spell Haste {0}%",
description: "Haste rating of {0} adds {1}% Haste.",
description2: "Increases spell casting speed."
},
spellHit: {
title: "Spell Hit Chance {0}%",
description: "Hit rating of {0} adds {1}% Hit chance."
},
spellCrit: {
title: "Spell Crit Chance {0}%",
description: "Crit rating of {0} adds {1}% Crit chance.",
description2: "Chance of spells doing extra damage or healing."
},
spellPenetration: {
title: "Spell Penetration {0}"
},
manaRegen: {
title: "Mana Regen",
description: "{0} mana regenerated every 5 seconds while not in combat."
},
combatRegen: {
title: "Combat Regen",
description: "{0} mana regenerated every 5 seconds while in combat."
},
armor: {
title: "Armour {0}"
},
dodge: {
title: "Dodge Chance {0}%",
description: "Dodge rating of {0} adds {1}% Dodge chance."
},
parry: {
title: "Parry Chance {0}%",
description: "Parry rating of {0} adds {1}% Parry chance."
},
block: {
title: "Block Chance {0}%",
description: "Block rating of {0} adds {1}% Block chance.",
description2: "Your block stops {0}% of incoming damage."
},
resilience: {
title: "Resilience {0}",
description: "Provides {0}% damage reduction against all damage done by players and their pets or minions."
},
arcaneRes: {
title: "Arcane Resistance {0}",
description: "Reduces Arcane damage taken by an average of {0}%."
},
fireRes: {
title: "Fire Resistance {0}",
description: "Reduces Fire damage taken by an average of {0}%."
},
frostRes: {
title: "Frost Resistance {0}",
description: "Reduces Frost damage taken by an average of {0}%."
},
natureRes: {
title: "Nature Resistance {0}",
description: "Reduces Nature damage taken by an average of {0}%."
},
shadowRes: {
title: "Shadow Resistance {0}",
description: "Reduces Shadow damage taken by an average of {0}%."
}
},
recentActivity: {
subscribe: "Subscribe to this feed"
},
raid: {
tooltip: {
normal: "(Normal)",
heroic: "(Heroic)",
complete: "{0}% complete ({1}/{2})",
optional: "(optional)"
}
},
links: {
tools: "Tools",
saveImage: "Export character image",
saveimageTitle: "Export your character image for use with the World of Warcraft Rewards Visa credit card."
}
};
//]]>
//
var xsToken = '';
var Msg = {
support: {
ticketNew: 'Ticket {0} was created.',
ticketStatus: 'Ticket {0}鈥檚 status changed to?{1}.',
ticketOpen: 'Open',
ticketAnswered: 'Answered',
ticketResolved: 'Resolved',
ticketCanceled: 'Cancelled',
ticketArchived: 'Archived',
ticketInfo: 'Need?Info',
ticketAll: 'View All Tickets'
},
cms: {
requestError: 'Your request cannot be completed.',
ignoreNot: 'Not ignoring this user',
ignoreAlready: 'Already ignoring this user',
stickyRequested: 'Sticky requested',
stickyHasBeenRequested: 'You have already sent a sticky request for this topic.',
postAdded: 'Post added to tracker',
postRemoved: 'Post removed from tracker',
userAdded: 'User added to tracker',
userRemoved: 'User removed from tracker',
validationError: 'A required field is incomplete',
characterExceed: 'The post body exceeds XXXXXX characters.',
searchFor: "Search for",
searchTags: "Articles tagged:",
characterAjaxError: "You may have become logged out. Please refresh the page and try again.",
ilvl: "Level {0}",
shortQuery: "Search requests must be at least three characters long."
},
bml: {
bold: 'Bold',
italics: 'Italics',
underline: 'Underline',
list: 'Unordered List',
listItem: 'List Item',
quote: 'Quote',
quoteBy: 'Posted by {0}',
unformat: 'Remove Formating',
cleanup: 'Fix Linebreaks',
code: 'Code Blocks',
item: 'WoW Item',
itemPrompt: 'Item ID:',
url: 'URL',
urlPrompt: 'URL Address:'
},
ui: {
submit: 'Submit',
cancel: 'Cancel',
reset: 'Reset',
viewInGallery: 'View in gallery',
loading: 'Loading...',
unexpectedError: 'An error has occurred',
fansiteFind: 'Find this on...',
fansiteFindType: 'Find {0} on...',
fansiteNone: 'No fansites available.'
},
grammar: {
colon: '{0}:',
first: 'First',
last: 'Last'
},
fansite: {
achievement: 'achievement',
character: 'character',
faction: 'faction',
'class': 'class',
object: 'object',
talentcalc: 'talents',
skill: 'profession',
quest: 'quest',
spell: 'spell',
event: 'event',
title: 'title',
arena: 'arena team',
guild: 'guild',
zone: 'zone',
item: 'item',
race: 'race',
npc: 'NPC',
pet: 'pet'
},
search: {
kb: 'Support',
post: 'Forums',
article: 'Blog Articles',
static: 'General Content',
wowcharacter: 'Characters',
wowitem: 'Items',
wowguild: 'Guilds',
wowarenateam: 'Arena Teams',
other: 'Other'
}
};
//]]>
//
$(function(){
Menu.initialize('/data/menu.json');
Search.initialize('/ta/lookup');
});
//]]>
//
Core.load("<?php echo $website['root']; ?>wow/static/local-common/js/third-party/jquery-ui-1.8.6.custom.min.js");
Core.load("<?php echo $website['root']; ?>wow/static/local-common/js/search.js");
Core.load("<?php echo $website['root']; ?>wow/static/local-common/js/login.js", false, function() {
if (typeof Login !== 'undefined') {
Login.embeddedUrl = '<?php echo $website['root'];?>loginframe.php';
}
});
//]]>
//
(function() {
var ga = document.createElement('script');
var src = ".js";
if ('http:' == document.location.protocol) {
src = ".js";
}
ga.type = 'text/javascript';
ga.setAttribute('async', 'true');
ga.src = src;
var s = document.getElementsByTagName('script');
s = s[s.length-1];
s.parentNode.insertBefore(ga, s.nextSibling);
})();
//]]>
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