Particles.js基于Canvas画布创建粒子原子颗粒效果

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Particles.js基于Canvas画布创建粒子原子颗粒效果

Particles.js是一款基于HTML5 Canvas画布的轻量级粒子动画插件,可以设置粒子的形状、旋转、分布、颜色等属性,还可以动态添加粒子,效果非常炫酷,能和鼠标互动吸附或者是躲避鼠标指针。

使用方法

1、该粒子动画库插件使用方法非常简单,首先要在页面中引入particles.js文件。

<script src="js/particles.js"></script>

2、在页面中使用一个div来作为放置粒子的容器。

<div id="particles-js"></div>

3、通过particlesJS.load()方法加载配置文件

particlesJS.load('particles-js', 'assets/particles.json', function() {console.log('callback - particles.js config loaded');
});

4、编写particles.json配置文件

{"particles": {"number": {"value": 80,"density": {"enable": true,"value_area": 800}},"color": {"value": "#ffffff"},"shape": {"type": "circle","stroke": {"width": 0,"color": "#000000"},"polygon": {"nb_sides": 5},"image": {"src": "img/github.svg","width": 100,"height": 100}},"opacity": {"value": 0.5,"random": false,"anim": {"enable": false,"speed": 1,"opacity_min": 0.1,"sync": false}},"size": {"value": 10,"random": true,"anim": {"enable": false,"speed": 80,"size_min": 0.1,"sync": false}},"line_linked": {"enable": true,"distance": 300,"color": "#ffffff","opacity": 0.4,"width": 2},"move": {"enable": true,"speed": 12,"direction": "none","random": false,"straight": false,"out_mode": "out","bounce": false,"attract": {"enable": false,"rotateX": 600,"rotateY": 1200}}},"interactivity": {"detect_on": "canvas","events": {"onhover": {"enable": false,"mode": "repulse"},"onclick": {"enable": true,"mode": "push"},"resize": true},"modes": {"grab": {"distance": 800,"line_linked": {"opacity": 1}},"bubble": {"distance": 800,"size": 80,"duration": 2,"opacity": 0.8,"speed": 3},"repulse": {"distance": 400,"duration": 0.4},"push": {"particles_nb": 4},"remove": {"particles_nb": 2}}},"retina_detect": true
}

自定义参数

keyoption type / notesexample
particles.number.valuenumber40
particles.number.density.enablebooleantrue / false
particles.number.density.value_areanumber800
particles.color.valueHEX (string)
RGB (object)
HSL (object)
array selection (HEX)
random (string)
"#b61924"
{r:182, g:25, b:36}
{h:356, s:76, l:41}
["#b61924", "#333333", "999999"]
"random"
particles.number.density.value_areanumber800
particles.shape.typestring
array selection
"circle"
"edge"
"triangle"
"polygon"
"star"
"image"
["circle", "triangle", "image"]
particles.shape.stroke.widthnumber2
particles.shape.stroke.colorHEX (string)"#222222"
particles.shape.polygon.nb_slidesnumber5
particles.shape.image.srcpath link
svg / png / gif / jpg
"assets/img/yop.svg"
".png"
particles.shape.image.widthnumber
(for aspect ratio)
100
particles.shape.image.heightnumber
(for aspect ratio)
100
particles.opacity.valuenumber (0 to 1)0.75
particles.opacity.randombooleantrue / false
particles.opacity.anim.enablebooleantrue / false
particles.opacity.anim.speednumber3
particles.opacity.anim.opacity_minnumber (0 to 1)0.25
particles.opacity.anim.syncbooleantrue / false
particles.size.valuenumber20
particles.size.randombooleantrue / false
particles.size.anim.enablebooleantrue / false
particles.size.anim.speednumber3
particles.size.anim.size_minnumber0.25
particles.size.anim.syncbooleantrue / false
particles.line_linked.enablebooleantrue / false
particles.line_linked.distancenumber150
particles.line_linked.colorHEX (string)#ffffff
particles.line_linked.opacitynumber (0 to 1)0.5
particles.line_linked.widthnumber1.5
particles.move.enablebooleantrue / false
particles.move.speednumber4
particles.move.directionstring"none"
"top"
"top-right"
"right"
"bottom-right"
"bottom"
"bottom-left"
"left"
"top-left"
particles.move.randombooleantrue / false
particles.move.straightbooleantrue / false
particles.move.out_modestring
(out of canvas)
"out"
"bounce"
particles.move.bounceboolean
(between particles)
true / false
particles.move.attract.enablebooleantrue / false
particles.move.attract.rotateXnumber3000
particles.move.attract.rotateYnumber1500
interactivity.detect_onstring"canvas", "window"
interactivity.events.onhover.enablebooleantrue / false
interactivity.events.onhover.modestring
array selection
"grab"
"bubble"
"repulse"
["grab", "bubble"]
interactivity.events.onclick.enablebooleantrue / false
interactivity.events.onclick.modestring
array selection
"push"
"remove"
"bubble"
"repulse"
["push", "repulse"]
interactivity.events.resizebooleantrue / false
interactivity.events.modes.grab.distancenumber100
interactivity.events.modes.grab.line_linked.opacitynumber (0 to 1)0.75
interactivity.events.modes.bubble.distancenumber100
interactivity.events.modes.bubble.sizenumber40
interactivity.events.modes.bubble.durationnumber
(second)
0.4
interactivity.events.modes.repulse.distancenumber200
interactivity.events.modes.repulse.durationnumber
(second)
1.2
interactivity.events.modes.push.particles_nbnumber4
interactivity.events.modes.push.particles_nbnumber4
retina_detectbooleantrue / false

相关链接

  • npm包管理器地址:.js
  • Github地址:.js
  • CDN加速:!particles.js
  • 问说网CDN加速:.js/

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Particles.js基于Canvas画布创建粒子原子颗粒效果

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