水果机
懒得描述了,直接上链接。
MyCode:
public static int FruitMachine(List<string[]> reels, int[] spins){int score = 0;int[] scoresArr = { 100, 90, 80, 70, 60, 50, 40, 30, 20, 10 };Dictionary<string, int> reeldic = new Dictionary<string, int> { {"Wild",0},{"Star",1},{"Bell",2},{"Shell",3},{"Seven",4},{"Cherry",5},{"Bar",6},{"King",7},{"Queen",8},{"Jack",9},};string reel1 = reels[0][spins[0]];string reel2 = reels[1][spins[1]];string reel3 = reels[2][spins[2]];if (reel1 != reel2 && reel2 != reel3 & reel1 != reel3){return score;}else if (reel1 == reel2 && reel2 == reel3){score = scoresArr[reeldic[reel1]];return score;}else{string samereel = reel1 == reel2 ? reel1 : reel3;score = scoresArr[reeldic[samereel]] / 10;if (samereel != "Wild" && (reel1 == "Wild" || reel2 == "Wild" || reel3 == "Wild")){score = score * 2;}return score;}}
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