打地鼠"/>
java android 打地鼠
[android]代码库package com.example.game.gamehit;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.app.AlertDialog.Builder;
import android.content.Context;
import android.content.DialogInterface;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.media.SoundPool;
import android.os.Bundle;
import android.view.Gravity;
import android.view.KeyEvent;
import android.view.Window;
import android.view.WindowManager;
import android.widget.ImageView;
import android.widget.TextView;
import com.example.game.gamehitmon.Const;
import com.example.game.gamehit.util.MUtils;
@SuppressLint("ResourceAsColor")
public class MainActivity extends Activity {
private MediaPlayer mBgMediaPlayer;
private boolean isMusic = true;
private Context mContext;
private static SoundPool mSoundPool = new SoundPool(1,
AudioManager.STREAM_MUSIC, 0);
/** 0:打;1:打中;2死机 */
private int[] soundIds = { -1, -1, -1, -1, -1 };
public boolean isPause;
public GameView gameView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// setContentView(R.layout.activity_main);
requestWindowFeature(Window.FEATURE_NO_TITLE);// 无标题
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);// 全屏
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); // 应用运行时,保持屏幕高亮,不锁屏
init();
gameView = new GameView(MainActivity.this);
setContentView(gameView);
// playBackgroundVoide();
}
/**
*
*/
private void init() {
mContext = MainActivity.this;
initGameMode();
mBgMediaPlayer = MediaPlayer.create(mContext
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java android 打地鼠
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