我正在制作一个基于 C# 控制台文本的游戏,并且因为我希望它看起来更老派,所以我添加了一种效果,使任何文本(描述、教程、对话)看起来都像是正在输入的,并且它看起来像这样:
I am making a C# console text-based game, and because I wanted it to look more old-school, I've added an effect so that any text (descriptions, tutorials, dialogues) looks like it's being typed, and it looks like this:
public static int pauseTime = 50; class Writer { public void WriteLine(string myText) { int pauseTime = MainClass.time; for (int i = 0; i < myText.Length; i++) { Console.Write(myText[i]); System.Threading.Thread.Sleep(pauseTime); } Console.WriteLine(""); } }但后来我觉得这可能很烦人,我想添加一个选项来跳过效果并让所有文本立即出现.所以我选择了 Enter 键作为跳过"键,它使文本立即出现,但按 Enter 键也会创建一个新的文本行,打乱文本.
But then I thought that this might be annoying and I thought about adding an option to skip the effect and make all the text appear at once. So I chose the Enter key to be the "skip" key, and it makes the text appear at once, but pressing the enter key also creates a new text line, scrambling the text.
所以我想以某种方式禁用用户输入,以便用户无法在控制台中写入任何内容.有没有办法,例如,禁用命令提示符(命令提示符不是指 cmd.exe,而是闪烁的_"下划线符号)?
So I want to somehow disable user input, so that the user cannot write anything in the console. Is there a way to, for example, disable the command prompt (and by command prompt I don't mean cmd.exe, but the flashing "_" underscore sign)?
推荐答案我认为你想要的是 Console.ReadKey(true) 它将拦截按下的键并且不会显示它.
I think what you want is Console.ReadKey(true) which will intercept the pressed key and won't display it.
class Writer { public void WriteLine(string myText) { for (int i = 0; i < myText.Length; i++) { if (Console.KeyAvailable && Console.ReadKey(true).Key == ConsoleKey.Enter) { Console.Write(myText.Substring(i, myText.Length - i)); break; } Console.Write(myText[i]); System.Threading.Thread.Sleep(pauseTime); } Console.WriteLine(""); } }来源:MSDN 文章
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