我试图在SVG中产生一种光源"效果,因此我切出了一块遮盖图像的黑暗区域.我几乎满足了我的需求,但是我正在努力找出如何完成最后一部分.首先,这是我要去的地方的例子
I'm trying to produce a "light source" effect within SVG, whereby I cut out a section of darkness that will cover an image. I've almost got what I need, but I'm struggling to work out how to finish off the last piece. First here's my example of where I've got to
.background { width: 500px; height: 500px; background: red; } .light { fill: black; }
<div class="background"> <svg width="500" height="500"> <defs> <radialGradient id="radGrad"> <stop offset="0" stop-color="white" stop-opacity="0" /> <stop offset="1" stop-color="white" stop-opacity="1" /> </radialGradient> <mask id="hole"> <rect x="0" y="0" width="500" height="500" fill="black"></rect> <circle cx="250" cy="250" r="155" fill="url(#radGrad)" /> </mask> </defs> <rect class="light" x="0" y="0" width="500" height="500" mask="url(#hole)"></rect> </svg> </div>
我现在要做的是将黑色填充扩展到SVG的其余部分,但要保持径向渐变大小.我似乎无法解决该怎么做.实际上,我忘记带出的<mask>中的其他<rect>是我这样做的尝试.
What I want to do now, is to extend the black fill to the rest of the SVG, but maintain the radial gradient size. I just can't seem to work out how to do it. In fact the additional <rect> within the <mask> that I forgot to take out is my attempt at doing so.
我想要获得的影响是:
但是到目前为止,我最接近的是增加圆的半径,但是这会增加透明区域,这不是我想要的.我在这里错过了一些非常简单的事情吗?
But so far the nearest I've got is by increasing the radius of the circle, however then this increases the area of transparency which isn't what I want. Am I missing something really simple here?
推荐答案只需将渐变应用于矩形.无需多余的圆圈.
Just apply the gradient to the rectangle. No need for an extra circle.
您只需要稍微调整一下梯度即可.
You just need to tweak your gradient a bit.
.background { width: 500px; height: 500px; background: red; } .light { fill: black; }
<div class="background"> <svg width="500" height="500"> <defs> <radialGradient id="radGrad" r="0.31"> <stop offset="0" stop-color="black" /> <stop offset="1" stop-color="white" /> </radialGradient> <mask id="hole"> <rect x="0" y="0" width="500" height="500" fill="url(#radGrad)" /> </mask> </defs> <rect class="light" x="0" y="0" width="500" height="500" mask="url(#hole)" /> </svg> </div>
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