本文介绍了iOS中的Mod运算子的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
一直在ios中搜索mod运算符,就像c中的%一样,但是找不到运气.在此链接中尝试了答案,但给出了相同的错误. 我有一个浮点变量'rotationAngle',其角度根据用户的手指移动而不断增加或减少. 像这样的东西:
have been searching for a mod operator in ios, just like the % in c, but no luck in finding it. Tried the answer in this link but it gives the same error. I have a float variable 'rotationAngle' whose angle keeps incrementing or decrementing based on the users finger movement. Some thing like this:
if (startPoint.x < pt.x) { if (pt.y<936/2) rotationAngle += pt.x - startPoint.x; else rotationAngle += startPoint.x - pt.x; } rotationAngle = (rotationAngle % 360); }我只需要确保rotationAngle不超过+/- 360的限制. 任何帮助任何身体. 谢谢
I just need to make sure that the rotationAngle doesnot cross the +/- 360 limit. Any help any body. Thanks
推荐答案您可以使用math.h的fmod(对于double)和fmodf(对于float):
You can use fmod (for double) and fmodf (for float) of math.h:
#import <math.h> rotationAngle = fmodf(rotationAngle, 360.0f);更多推荐
iOS中的Mod运算子
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