问题描述
限时送ChatGPT账号..我想知道...
是否可以将 Three.js 元素添加到 A 帧场景中?假设 A-frame 是基于 Three.js 构建的,并且
Is it possible to add Three.js elements to a A-frame scene? Assuming A-frame is built upon Three.js, and
three Version: ^0.74.0
已登录到您的控制台,这应该不是什么奇怪的事情吧?
is logged into your console it shouldn't be a weird thing right?
我在我的 A 帧场景元素上尝试了这段代码:
I tried this code onto my A-frame scene element:
let scene = document.getElementsByTagName('a-scene');
console.log(scene);
var sphereMaterial = new THREE.MeshLambertMaterial( { } );
var sphere = new THREE.Mesh( new THREE.SphereGeometry( 15, 10, 10 ), sphereMaterial );
sphere.position.set(150, 20, -170);
scene.add( sphere );
但它不起作用,因为场景对象没有添加功能..也许是因为A帧场景不是普通WebGLRenderer的实例?
But it doesnt work because the scene object doesnt have a add function.. Maybe because the A-frame scene is not an instance of a normal WebGLRenderer?
有人有这方面的经验吗?会非常棒!
Does anybody have experience with this? It would be very awesome!
推荐答案
A-Frame 构建在three.js 之上,并公开了所有底层功能.
A-Frame is built on top of three.js and exposes all underlying functionality.
.object3D 可让您访问
THREE.Scene
.
<a-scene>
.object3D gives you access to the THREE.Scene
.
每个 都有一个
object3D
,它是一个组.您使用 getObject3D(name)
和 getOrCreateObject3D(name,constructor
将内容添加到组中.
Each <a-entity>
has an object3D
that is a group. You use getObject3D(name)
and getOrCreateObject3D(name, constructor
to add things to the group.
要在 A-Frame 框架内添加三个 .js 元素,请使用 A-Frame 提供的实体-组件系统.
To add three.js elements within the A-Frame framework, use the Entity-Component system that A-Frame provides.
AFRAME.registerComponent('mythreejsthing', {
schema: {
// ... Define schema to pass properties from DOM to this component
},
init: function () {
var el = this.el; // Entity.
var mythreejsobject = // ... Create three.js object.
el.setObject3D('mesh', mythreejsobject);
}
});
https://aframe.io/docs/0.2.0/core/entity.html#object3dhttps://aframe.io/docs/0.2.0/core/component.html
这篇关于将 A-frame 与 Three.js 结合的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!
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