问题描述
限时送ChatGPT账号..在过去的几周里,我在加载我在 Blender 中创建的模型时遇到了问题.起初,我尝试使用 .obj 和 .mtl 文件,但即使在 material.side
设置为 THREE.DoubleSide
时,它们也呈现缺失面.我将 .obj 文件转换为 .json 文件并以这种方式呈现它们,但问题仍然存在.
Over the past few weeks, I've been having issues with loading models I've created in Blender. At first, I tried using .obj and .mtl files, but they were rendered with missing faces, even when material.side
was set to THREE.DoubleSide
. I converted the .obj files to .json files and rendered them that way, but the issue persisted.
您可以准确地看到丢失的面孔的位置.当我上传到 Clara.io 时,模型会按照我想要的方式呈现:
You can see exactly where the missing faces are. When I upload to Clara.io, the model is rendered exactly how I want it to be:
过去,我对模型进行了三角测量以解决此问题,但最终会扭曲模型.是否有任何已知的修复方法不会扭曲我的模型?
In the past, I've triangulated the models to fix this issue, but it ended up distorting the models. Is there any known fix that won't distort my models?
作为参考,这是我用来加载对象的(简单)代码:
For reference, here's the (simple) code I'm using to load the object:
var jloader = new THREE.JSONLoader();
jloader.load(
'models/capsule/capsule.json',
function ( geometry, materials ) {
var material = new THREE.MultiMaterial( materials );
var object = new THREE.Mesh( geometry, material );
scene.add(object);
}
);
推荐答案
缺失的面可能是多边形而不是三角形或正方形.改变它们,你会很高兴.
The missing faces might be polygon instead of triangles or squares. Change them and you will be good to go.
这篇关于.obj 和 .json 格式都缺少对象面three.js的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!
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