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使用以下内容:
panGestureRecognizer.view.transform = CGAffineTransformRotate(panGestureRecognizer.view.transform,(M_PI * angle)/ 180);但是这个矩形有一个大的循环。有什么翻译我需要做的,以使其发挥作用?
解决方案你只需要设置定位点: developer.apple/library/mac/#documentation/graphicsimaging/reference/CALayer_class/Introduction/Introduction.html#//apple_ref/occ/instp/CALayer/anchorPoint
panGestureRecognizer.view.layer.anchorPoint = CGPointMake(0.0,0.0);进一步阅读:对于更高级的内容,您可以尝试一些提示这里详细介绍矩阵转换: stackoverflow/a/8536553/563381
Simply trying to rotate a rectangle around it's origin, or its upper left corner like so:
Am using the following:
panGestureRecognizer.view.transform = CGAffineTransformRotate(panGestureRecognizer.view.transform, (M_PI * angle) / 180);But the rectangle is sort of rotating in a big loop. Is there some sort of translation I need to do to get this to work?
解决方案You just need to set the anchor point: developer.apple/library/mac/#documentation/graphicsimaging/reference/CALayer_class/Introduction/Introduction.html#//apple_ref/occ/instp/CALayer/anchorPoint
panGestureRecognizer.view.layer.anchorPoint = CGPointMake(0.0, 0.0);Further Reading: For more advanced stuff you could try some of the tips detailed here for matrix transformations: stackoverflow/a/8536553/563381
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