FBX SDK如何检索用户定义的对象属性(FBX SDK how to retrieve user defined object properties)
3DS MAX为可以放置任意文本的节点提供用户定义的字段。
如何使用FBX SDK检索此文本? 我在文件中找不到任何答案。
3DS MAX offers user-defined field for a node where arbitrary text can be put.
How can I retrieve this text using FBX SDK? I couldn't find any answer in the documentaion.
最满意答案
FBX ASCII表示有很多帮助。 用户定义的属性存储在“UDP3DSMAX”FBX属性中。
码:
FbxProperty p = m_node->FindProperty("UDP3DSMAX"); if (p.IsValid()) FbxString str = s.Get<FbxString>();FBX ASCII representation helped a lot. User Defined property is stored in "UDP3DSMAX" FBX property.
Code:
FbxProperty p = m_node->FindProperty("UDP3DSMAX"); if (p.IsValid()) FbxString str = p.Get<FbxString>();更多推荐
发布评论